build(std::vector< Library * > p_libraries, std::vector< LibrarySet * > p_library_sets, GoodnessRule p_goodness_rule, float p_fraction_good_hit_threshold, int p_step_number_limit, bool p_do_scale_with_size, float p_scale_with_size_param, bool p_cut_zero_occurence, std::string p_enumeration_strategy, float p_first_fraction_to_keep, int p_minimum_partition_size) | GlareAlgorithmGoodHitFactory | [static] |