#include <GoodnessRule.h>
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| GoodnessRule (void) | |
| ~GoodnessRule () | |
| void | addMinMax (double p_min, double p_max) |
| void | resetMinMax (void) |
| bool | operator() (const CompositeFragment &p_composite_fragment) |
| void | operator() (const CompositeFragment &p_composite_fragment, float &p_goodness) const |
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Default constructor. |
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Default destructor. |
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Add a minimum and a maximum for a new property. When the rule is applied, it is following the order this function was called. |
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Given a CompositeFragment object, it returns an analyzed goodness (argument). |
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Return 'true' if the CompositeFragment product follows the rule. |
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Empty the list of minmax for each property. |
1.2.18